Previous Post / Next Post Before creating any more sims, I wanted to add some darker skintones. Thank you, Bethsmail2007, for commenting and giving me the links to these fabulous skins by Mouseyblue and Pooklet. Mouseyblue’s Dusk Skins Darker Recolors by Pooklet I was really excited about building my hedge tavern, and thought about calling …
Category Archives: Ayre
Week Five: Castles in the Ayre
Previous Post / Next Post This week was an exciting turning point in building Ayre. I have finally downloaded enough build and buy items, and wrapped my mind around building in the middle ages style, enough that building started going a little quicker and easier. It’s looking feasible that I may be able to begin …
Week Four: Castles in the Ayre
Previous Post / Next Post It’s hard to believe I’ve been working on Ayre for four weeks now. Last week I went through a period of being truly overwhelmed, and I just kept plodding, but it didn’t feel like I knew what I was doing. It was the overall look of the neighborhood, the balance …
Week Three: Castles in the Ayre
Previous Post / Next Post HoodReplace First order of business this week was to figure out how to get Mootilda’s Hood Replace to work so I can have and keep an up-to-date build version of Ayre as I go along. Bethsmail2007 encouraged me to use it and after finally getting it to work, it is, …
Week Two: Castles in the Ayre
Previous Post / Next Post First major task of the week, was to find a world that worked from lot view, had enough space but not too much gridded area, and worked with the skyline. As you can see in the screenshot below, I went with Anvil City by Tulipfera, which was my fourth major trial …
Week One: Castles in the Ayre
This is the first post / Next Post Castles in the Ayre is a new series I plan to post as I create my new medieval Sims 2 neighborhood. It will serve as a change log for me, and I’ll post it in case it is of use to others. However, from a reader’s perspective, …